![]() When using the OpenGL renderer, however, content can be started and it will function normally but if you pause the emulation and then go to the video plugin section the app will crash. ![]() ![]() If both dxgi.dll and opengl32.dll are present alongside PCSX2 (which has access to use both, and which of the two is preferred is dependent on the game) using the Direct3D 11 renderer works fine and hooks into dxgi.dll as expected, you can pause and go to the video plugin section and there are no issues.
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